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Thursday, 15 March 2018

Surviving Mars Review

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I stopped asking the question, “How can you make a survival city builder?” when my metal mine ran dry. That left me without materials to repair malfunctioning power cables, which caused my oxygen generators to go offline, resulting in the suffocation deaths of dozens of people in my previously thriving and wondrous Martian colony. Life on the Red Planet is always perched on the razor’s edge, which gives an engrossing and only sometimes frustrating sense of danger and urgency to a genre that’s usually laid-back and relaxing.

Your mission in Surviving Mars is to establish a permanent population of living, breathing, potentially insane humans on a sprawling, pleasingly rendered map based on real terrain data from our planetary neighbor. Everything from windmills to the little automated drones that run most of your infrastructure are done up in a Roddenberrian, clean, almost cute aesthetic that evokes a sense of optimism and comfort that’s almost comically dissonant with some of the disaster situations I found myself in. Over time, they will gradually accumulate a thin layer of red dust that helps things feel more lived-in, and serves as a nice visual reminder of which structures haven’t had a maintenance check-up in a while.

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Yakuza 6: The Song of Life Review

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The final chapter in the street-fighting saga of ever-scowling Kizama Kiryu, Yakuza 6: The Song of Life serves up a crime story that’s hard-boiled yet, for the most part, far more believable than the more melodramatic tales of previous games. Delivered with a new level of visual fidelity, it also makes its Tokyo and Hiroshima settings double as a pretty effective ‘look before you book’ service for the Japanese tourism industry. However, disappointingly simple combat and a list of meaningful gameplay additions so paltry they can be counted on a single hand (one that’s missing a couple of fingers at that) meant that I didn’t want to stick around to smell the ramen after the main story wrapped.

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Wednesday, 14 March 2018

Mulder and Scully Battle Aging in the Goriest X-Files Ever

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Warning: Full spoilers for the episode below.

"My gut doesn't need glasses."

In what just might be The X-Files' final standalone episode (save for the final few minutes, which seemed to set up next week's season finale), "Nothing Lasts Forever" saw both Mulder and Scully confronting aging while on the goofy, gory trail of a cult devoted to a silver screen has-been violently opposed to growing old (played with panache by Fiona Vroom - who also played CSM's wife in a flashback back in the season premiere).

Justified's Jere Burns also guest-starred this week, as the mad doctor who developed the icky and painstaking measures (hetero-chronic para-myosis something something) needed to stay young and beautiful. A method that involved not only butchering people in order to eat their organs, but also attaching other humans to yourself, surgically, to suck dry.

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SteelSeries Arctis Pro Wireless Gaming Headset Review

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Be sure to visit IGN Tech for all the latest comprehensive hands-on reviews and best-of roundups. Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use.

Move over Arctis 7, there are three new models atop the SteelSeries Arctis line of gaming headsets, and they up the ante, both in terms of price and features. At the top of the product stack is the $329.99 SteelSeries Arctis Pro Wireless (See it on Amazon), which costs more than double the Arctis 7 and features both a 2.4GHz connection and Bluetooth in addition to a redesigned headset. The Wireless Pro promises top-shelf audio with lag-free wireless operation, theoretically giving you the best of both worlds as far as headsets go. We put the headset through its paces to find out if it lives up to its promise or not, so let's dive in:

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This could be a real lead forward for personal gaming... Revolutionise gaming