Zombi feels like the creation of two very different developers. Its handling of death, exploration, and NPC design is fresh and confident, especially in the crowded zombie genre. Yet, when it’s time to fight -- and it often is -- Zombi encourages some of the dullest, most repetitive combat I’ve seen in this generation of games. These opposing ideas keep Zombi from realizing its potential, but the heights it reaches are still pretty darn high.
Nothing about Zombi’s garden-variety undead surprised me. Aside from a few special variants, they’re slow, dumb, and deadly in numbers. Their one powerful advantage is that, if they kill you, your infected character is permanently added to the zombie horde. Any weapons or supplies you were carrying in your BOB (Bug-out Bag) remain with your old, zombified character until they are retrieved -- a task made all the more difficult if you didn’t hide away extra equipment for your next random playable survivor. Preparation is key.
from IGN Reviews http://ift.tt/1HYoxHO
This could be a real lead forward for personal gaming... Revolutionise gaming
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