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Thursday, 10 May 2018

The Forest Review

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I’ve been dumped in the middle of a foreboding, eerily quiet wilderness – like you typically are in open-world first-person survival games. As I make my way to the nearest coast, I’m startled out of my foraging by a bestial grunt and prepare to defend myself. But the hunched and disheveled creature pursuing me stops several yards short of tearing my face off… and waits to see what I do. This was the moment I realize The Forest is going to spend the next 30ish hours cleverly and terrifyingly subverting my expectations.

The wooded, alpine peninsula that becomes your home is almost idyllic in its quiet splendor, made up of delightfully verdant woodlands and sparkling ponds. But it’s also inhabited by several tribes of feral, macabre cannibals who mark their territory with grotesque effigies of human skin and bone from their victims. From the moment I first came across one, the peaceful, easy feeling turned into a constant paranoia. Everything was always just a bit too quiet, and even twigs snapping from my own footsteps or a rabbit darting out of a bush could make me jump.

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