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Thursday 8 November 2018

Hitman 2 Review

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To keep your typical sequel expectations in check, it's probably best to think of Hitman 2 as season 2 of the 2016 revival; it doesn’t have many new features, but it does deliver all six of its clever murder sandboxes at once. The huge variety of options for pulling off stealthy kills makes playing and replaying them a majorly satisfying draw. Beyond that, though, Agent 47 barely gets any new toys to play with and the story around it is just embarrassing on multiple levels.

Unlike most games, which love to send you to outlandish and exotic places, the Hitman series works best when you’re taking down targets in the most relatable, everyday environments possible. Everyone remembers Hitman: Blood Money’s classic clown-at-the-birthday-party mission, for example. Similarly, Hitman 2’s mundane suburban Vermont and dense Mumbai slums missions are the standouts in this new set. The former has you doing a bit of home invasion in between wandering the quiet neighborhood, while the latter’s three objectives are so spread out that it really feels like you’re wandering a packed city with a wealth of ways to accomplish your mission. By contrast, the finale takes place on a ludicrous Bond-meets-Eyes-Wide-Shut island of cultists, which borders on the comical. It’s still a challenging and complex mission but isn’t quite as memorable.

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