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Tuesday, 29 January 2019

Alien: Blackout Review

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A mobile game in the style of Five Nights at Freddy’s probably isn’t what most people had in mind when excitement for a new Alien game started to stir. As a consolation, Alien: Blackout packs decent thrills for a quick playthrough, and its retro-future computer display interface and sound effects fit the tone and atmosphere of the universe perfectly.

Calling Alien: Blackout a survival-horror game would be a gross exaggeration. It’s really more of an objective-based, hide-and-seek puzzle game with a sprinkle of scary tension and stress to push you as you direct your ship’s crew to avoid a rampaging xenomorph using a computer terminal that displays them and their pursuer as dots. The voice acting is really well done, especially for main character Amanda Ripley (the daughter of Ellen who also starred in 2014’s Alien: Isolation), and there’s quite a lot more story than you’d expect out of a mobile game, even if it is pretty by-the-numbers without any significant hooks or twists. You should expect your muscles to tense up when the alien is spotted or you need a crew member to hurry up and hide, but it’s far from the anxiety-riddled paranoia of other actual survival-horror games.

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from IGN Reviews http://bit.ly/2RVHmx3
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