It's fascinating to compare Venom as it exists now to where the book was just a few months ago. The creative team may be the same, but nearly everything else about the series has changed. There's a new central protagonist with the return of Eddie Brock and a new status quo to go with him. Even the basic tone of the series has evolved, becoming much more goofy and over-the-top with the transition from Lee Price to Eddie Brock. None of these changes completely fix the book's ongoing woes, but they certainly help.
The most striking thing about issue #152 is how much better the series is being tailored to artist Gerardo Sandoval. Sandoval's extreme, exaggerated character designs tended to work against the book when the focus was more on gritty crime noir. But now that you have a musclebound, symbiote-clad anti-hero battling Stegron and his dinosaur army, suddenly those exaggerated characters seem much more appropriate. Sandoval's bombastic depictions of Venom and his reptilian foes are very easy on the eyes. Obviously, the art fumbles when the focus shifts back to more grounded matters. But even there, colorist Dono Sanchez-Almara brings a brighter, more cheerful sheen to the series that helps offset the murky, muddled line-work in those scenes.
from IGN Reviews http://ift.tt/2t5GHwD
This could be a real lead forward for personal gaming... Revolutionise gaming
No comments:
Post a Comment