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Tuesday, 17 October 2017

WWE 2K18 Review

The latest game news from IGN - one of my fave channels ever - check it out

With the exception of WWE 2K16, the common thread of the WWE 2K games for the last few years has been “one step forward, at least two steps back.” WWE 2K18 does not break that trend. A new graphics engine makes the same fundamentally solid wrestling action look dramatically better, and the already enormous roster is bigger than ever before with 174 playable wrestlers right out of the box, but the primary single-player story mode is botched and none of the modes and features that needed the most work from last year’s game have been addressed.

The big new addition to the gameplay this year is the ability to lift and carry opponents in four different positions – fireman’s carry, cradle, over the shoulder, and power bomb – and then walk them around freely before slamming them. This opens up a number of fun options, especially for big men like Braun Strowman, who can hoist smaller wrestlers up and then power bomb them straight out of the ring. That feels awesome, especially when it’s in a Battle Royale or Royal Rumble match.

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