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Thursday 28 March 2019

Power Rangers: Battle for the Grid Review

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Power Rangers: Battle for the Grid is a great example of how far rock-solid mechanics and strong characters can take a fighting game, even when everything else is working against it. This nostalgia-fest has the look of a free-to-play mobile game, a complete lack of voice acting, a barebones set of modes and features, only nine characters, only five stages, repetitive and generic music, all on top of the stigma of being based off a licensed property not known for having a great video game track record. But against all odds, underneath all of that beats the heart of a fighting system developed with thought, care, and an obvious love for 2D tag fighting games.

Battle for the Grid is a 3-on-3 tag fighter with a four-button combat system consisting of light, medium, heavy, and special attacks, much like Dragon Ball FighterZ. Also, like FighterZ, there are no complicated button inputs for special moves, with every move being performable by pressing a direction and a button. The result is a fighting system that all but removes the executional barrier of entry and focuses instead on fundamentals, which is great because the simplicity of the combat system is complemented by much more complex tag mechanics and a wild array of special moves that will have skilled players mixing opponents up like batter.

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