After years and years of decorating my Animal Crossing houses with Japanese-style tea rooms, toy-filled playrooms, and cutesy kitchens, spinoff Animal Crossing: Happy Home Designer has finally gotten me to completely change it up. Decorating animals’ houses instead of my own, combined with a vastly improved decorating and sharing system, allowed me to be more creative than ever. The lack of tangible rewards and other things to do sometimes left me feeling unsatisfied, but there’s still so much to do within the limits of home design that it doesn’t feel empty or lacking either.
In Happy Home Designer, your entire job is designing homes (surprise!) for the series’ animal villagers and various community buildings in the town square. Each of over 300 animals has their own design vision, and taking on a job helpfully unlocks items relevant to their stylistic visions. This new catalog system is far better than checking the stores every real-life day for that one elusive item as you do in a typical Animal Crossing game — gaining access to the enormous item catalog this quickly allows for far more options for creativity in design than trying to decorate a room based on what little furniture is available to you. The downside is that a lot of the satisfaction in regular Animal Crossing comes from working hard to acquire everything, and that's absent here — but it's a trade off I make gladly.
from IGN Reviews http://ift.tt/1L35010
This could be a real lead forward for personal gaming... Revolutionise gaming
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