SOMA is an ambitious work of science fiction which grapples with fundamental questions of consciousness, identity, and the relationship between the mind and the body. It feels weighty but never dry or ponderous thanks to an engaging and surprising story. But SOMA is also a work of survival horror, and in this regard slightly less successful. While the scares are unquestionably intense and terrifying – I’d expect nothing less from the developer behind Amnesia: The Dark Descent – the puzzle-solving and exploration elements are much less memorable and produce some unfortunate pacing problems.
Like the very best horror stories, SOMA maintains an unsettling level ambiguity which has you doubting everyone and everything around you. Why your character, Simon, wakes up aboard a dilapidated, abandoned research facility at the bottom of the ocean can be pieced together, but unreliable narrators are everywhere. It’s genuinely disconcerting, and few games play with ambiguity so well or confidently.
from IGN Reviews http://ift.tt/1NOs1FE
This could be a real lead forward for personal gaming... Revolutionise gaming
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