Undoubtedly, one of Nintendo's biggest games scheduled for what's left of 2015 is Star Fox Zero. However, those that have gone hands-on with the game (including both Steve Watts and myself here at Shacknews) haven't exactly come away with a sense of confidence. Perhaps that is why Nintendo is opting to hold off on releasing the game until next year."
Nintendo's Shigeru Miyamoto posted the following on the official Nintendo Facebook page:
"I made a big decision last week.
"We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
"To the people looking forward to the launch of the game this holiday season, I am very sorry.
"Star Fox Zero is going to bring new game play and experiences that take it far beyond the framework established by Star Fox 64. All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements."
This is another big blow for the Wii U, which already had The Legend of Zelda bow out of 2015 earlier this year with its own delay. With Star Fox Zero now out of the picture, that leaves Xenoblade Chronicles X as the Wii U's biggest remaining 2015 release, which isn't set to release until December.
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