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Thursday 23 August 2018

Little Dragons Cafe Review

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I’ve been up until 5 a.m. for three nights in a row, trapped in a loop of fishing for eels, exploring the forest, and feeding my (hopefully) harmless dragon heaps of food in an effort to turn him blue. This is all, ostensibly, in the interest of running a café and saving my mother. The details are hazy. But even when the controls get in the way and the repetition sets in, I’m still enjoying my time as a lost boy.

If it sounds a bit like a weird-world farming sim, that’s because it is. Little Dragons Cafe is helmed by Yasuhiro Wada, the creator of Harvest Moon, Rune Factory, and Little King’s Story. Like its addicting siblings, it’s all about the simple but rewarding tasks of gathering ingredients, building relationships, and earning money. But Little Dragons Cafe is its own beast, with pleasing storybook graphics, a much slower pace, dozens of hours of gameplay, and much, much lower stakes. In fact, it may be the only game of its type where there’s no money at all. Just better ingredients, baby.

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