It’s been several months since we heard from Ubisoft regarding The Division. Today, that silence has been broken as the publisher is showing off how weather and lighting will affect our experiences in the game.
The Division will feature dynamic weather and lighting that are realistic enough to affect gameplay. One example senior game designer Fredrik Thylander gives is when players are caught in a full storm, visibility is completely hindered for both NPCs and the agent. “Our worst storm conditions that can hit will affect aim assist and detection ranges for both players and NPCs,” he shares in a recent interview.
The weather and time of day will also influence both the NPCs and wildlife you’ll stumble onto on the streets of New York City. In fact, the time of day will give the same location a completely different look and feel as various light sources can draw your attention to key aspects of the environment, while some areas will be completely blacked out. The combination of a blacked-out area and a storm were mentioned, which makes us cringe just at the thought of it.
The Division is scheduled to launch on March 8 on PC, Xbox one, and PlayStation 4. A beta will be taking place on Xbox One in December, following with a beta on PlayStation 4 and PC in early 2016.
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