Justice League #49 brings the "Darkseid War" saga one step closer to its epic conclusion. This is certainly an eventful issue, as the Justice League and Crime Syndicate come together to stop the all-powerful Mobius from ravaging another world. Gods continue to rise and fall, though the frequency at which Geoff Johns reorganizes the battlefield in this issue diminishes the impact of these twists somewhat.
The weird, back-and-forth, Dragonball Z-esque approach to storytelling is reminiscent of Johns' work on Green Lantern #20, which also featured a major showdown between good and evil and a plot that saw both sides constantly trying to one-up each other with their displays of power. After nine issues and assorted tie-in issues, it's enough to wonder what the real focal point of "The Darkseid War" actually is. Why spend so much time building up the battle between Darkseid and the Anti-Monitor if neither villain is the real endgame here? Grail's reintroduction into the story here feels abrupt (and presumably even more so if you've didn't read the recent Darkseid War Special one-shot).
from IGN Reviews http://ift.tt/26vhG8N
This could be a real lead forward for personal gaming... Revolutionise gaming
No comments:
Post a Comment