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Wednesday, 25 May 2016

The Witcher 3: Wild Hunt - Blood and Wine Review

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We're told that The Blood and Wine expansion for The Witcher 3: Wild Hunt marks the last great ride of Geralt of Rivia, so far as developer CD Projekt Red is concerned. I like to think there are signs that this isn't the case, as much of its storyline revolves around the return of a friend long thought permanently lost. But even if it is, it's about as good as a sendoff as we could ask for. The sun may shine brighter here than it ever has for the Butcher of Blaviken, and there's a undercurrent of hope that's been lost in the flood of despair in previous entries, but fittingly enough, above all this is a tale of the pain of letting go.

Most of the expansion's strength comes from the way it makes a clean break with the rest of The Witcher 3, shuttling us far from the corpse piles of Velen and the gray gloom of Skellige mere moments after accepting the relevant quest from a message board. The destination is Toussaint, a lovely place of rolling hills carpeted with vineyards and bathed in a warm light that seems to chase away the blues. It's a smart shift, as it avoids any guilt that Geralt should be busying himself with the bigger issues of the region (as was sometimes the case in Hearts of Stone). In sunny Toussaint, Geralt is just a famous witcher with no urgent need to save the world hanging over his head, and in the context of an expansion the tale is all the better for it.

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