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Wednesday, 20 July 2016

Black Hammer #1 Review

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So many new creator-owned comics make the mistake of trying to bombard readers with exposition and minutiae about their new universe rather than letting the information come across naturally. It's rarely a good thing when world-building take priority over character development. But with Black Hammer being approximately the 750th new series Jeff Lemire has debuted in his career, he's developed a knack for starting off on the right foot. Leave it to Lemire and artist Dean Ormston to prove that there are always new ways to tackle the superhero genre.

Black Hammer features a super-team comprised of familiar archetypes - the Superman analogue, the Martian Manhunter/Conan mash-up, the Adam Strange analogue, etc. The series stands out in how those archetypes are used, however. As this first issue opens, this team has been trapped in a quiet, rural farm community for a decade in the aftermath of their last and greatest battle. The particulars of how that happened and why they can't return home are only loosely addressed in this first chapter. That information is secondary to establishing the core cast and their distinctive personalities.

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