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Tuesday, 5 April 2016

The Division update 1.1 adds Level 31 & 32 Blueprints, tweaks Dark Zone gear

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Ubisoft held a Special Report for The Division late last week highlighting the upcoming update 1.1, which will finally allow Agents to partake in Incursions. With the scheduled maintenance taking place earlier today, we now have a new State of the Game to dissect.

Phoenix Credits will once again go through a change as level 30 enemies will drop 1-3 Credits, level 31 will drop 2-4 Credits, and level 32 will drop 3-5 Credits.

Level 31 and 32 Blueprints will be introduced starting next week. Although with the introduction of Gear Score, they won’t be called Level 31 and 32 Blueprints as they’ll instead adopt the new Gear Score system.

Ubisoft is making it easier to pick up gear within the Dark Zone. Rank 30 and Rank 50 gear will be reduced to Rank 15 and Rank 25/40, respectively. For current Rank 50 gear, level 30 gear will be Rank 25 and level 31 gear will be Rank 40. Rank 75 and Rank 90 gear will be introduced in next week’s Incursions update. Agents with a Gear score above 160 will be put into a new Dark Zone bracket, while those below 160 will play within their own bracket.

As for the buggy backpacks, Agents should no longer be locked out of the game after crafting backpacks once update 1.1 is released next week. Disappearing items should also cease around that time.

PC players will be able to report players within The Division by typing /report [NAME]. Doing this will flag the account, but only after a sufficient number of reports have been submitted.

While cheating is under control on both Xbox One and PlayStation 4, the PC version continues to suffer. Massive Entertainment is using both community reports and automatic flags to help find out who is hacking the game, although it hopes to implement a better solution in the future.



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