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Wednesday, 16 August 2017

Dark Nights: Metal #1 Review

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Was there ever any doubt that Dark Nights: Metal would live up to the hype. Even ignoring the impressive track record writer Scott Snyder and artist Greg Capullo established during the New 52, the recent Dark Days prologue issues have already established this conflict as one of the most epic and intriguing cases in Batman's career. But if neither of those things was enough to sell you on Metal before now, the actual contents of the first issue should do the trick.

Reading Metal #1 doesn't exactly feel like a return to the New 52 Batman, even if the whole gang is back (including inker Jonathan Glapion and colorist FCO Plascencia). For one thing, the scope is much, much bigger this time around. The whole Justice League is involved, and the conflict is one that spans thousands of years and the full width and breadth of the multiverse. For another, the tone is more bombastic. The New 52 Batman series tended to be pretty dark, with every arc revolving around various existential threats to Gotham City and Batman repeatedly flirting with death. Even with the much higher stakes here, there's a clear desire to emphasize the fun, over-the-top side of Batman' adventures. The opening sequence makes that apparent enough, with the entire League participating in an epic showdown with Mongul. The craziness only continues from there. Metal reads like Snyder and Capullo are trying to craft a story that would appeal to their 10-year-old selves as much as their adult brains, and that balance works. Better than it has any right to, probably.

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