Its huge monsters put on a great and imposing show, but Gigantic is really all about making its action-MOBA gameplay accessible. Its characters challenge, but they’re not ultra demanding. Its multi-phase battles require strategy and teamwork, but you don’t have to be a master tactician to succeed. It takes time to learn, but we’re talking weeks instead of months. The drawback is that its short, rapid-fire matches risk retreading the same ground a bit too often.
There’s currently only one way to play Gigantic: a 5v5 battle where teams must gather energy to power the massive monsters that sit on either side of the arena. These Guardians are far more interesting than ordinary MOBA objectives because they’re active participants rather than stationary punching bags, and the few times they battle each other during a match are always exciting. Watching one swoop in from its perch, wrestle its rival to the ground, and expose the weak point for its team to attack is really cool, and I wished they’d spend more time in action instead of holding back.
from IGN Reviews http://ift.tt/2x6tNPP
This could be a real lead forward for personal gaming... Revolutionise gaming
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