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Friday 22 September 2017

Danganronpa V3 Review

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Danganronpa is a series that doesn’t look like much on the surface, but once you start playing, it’s easy to get sucked into the weird character drama and the lengthy, winding twists and turns of their despair-inducing adventures. The newest installment, Danganronpa V3, doesn’t change too much from the previous two: it’s still an anime and pop-art-fueled hybrid of adventure game, murder mystery, and courtroom drama. But sometimes, more of the same is a good thing – especially when it’s done this well.

For the third time, a fresh batch of uniquely gifted students have been trapped in a prison-like high school by bloodthirsty bear mascot Monokuma (this time with his equally evil cubs) and forced to participate in a “killing game” to murder each other. Danganronpa V3's gameplay is split into three parts: daily school life, investigations, and class trials. The relatively quiet gameplay, classmate interactions, and exploration of daily life makes an effective story contrast with the murderous horrors and grisly investigations that follow it, though first-person wandering in the samey-looking school halls, even with new areas opening each chapter, got really old, really fast. The highlights that make it worthwhile are the story development and the “free time” sequences in which you can have conversations with and grow closer to particular classmates. Not only is it a real delight to learn more about these deep characters, but you can also earn rewards (like special perks during Class Trials) for doing so.

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