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Thursday, 28 January 2016

Ashes of the Singularity kicks off its first beta

Here we go, the latest and greatest from Shacknews...

It's been nearly a year since Stardock unveiled its massive RTS called Ashes of the Singularity. Now it's ready to give players a closer look at the kind of large-scale chaos that the game is looking to offer by releasing the game's first public beta.

As noted when it was first unveiled, Ashes of the Singularity will be powered by Oxide Games' new Nitrous engine. To make the most of this engine, Stardock has been working with both AMD and Nvidia to push their hardware to their limits. This includes making Ashes of the Singularity the first native DirectX12 game, which will allow each CPU core to command the player's GPU simultaneously, allowing for additional units to be displayed on-screen at once. Enemy AI will run across multiple cores, allowing for multiple AI strategies to be in place. With as many units on the battlefield as there are, players will also get to organize massive meta units to issue specific commands from across the entire world.

There are two factions at war in Ashes of the Singularity, so players will get to choose from either the Post-Human Coalition or the Substrate. The first beta will include single-player skirmish, co-op multiplayer, and ranked multiplayer. Beta access certainly isn't cheap, as the price on its Steam Early Access listing will indicate, but the public beta is available today. Players can also jump in through GOG.com and its new Games in Development system, so not only will users be able to pick it up for slightly cheaper, they'll also be entitled to a guaranteed 14-day refund, should the game not be up to snuff.



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Call me a fanboy but ... Let's do this!

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