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Tuesday, 5 September 2017

Knack 2 Review

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The original Knack was met with a decidedly lukewarm reception, and for good reason. It didn’t really know what it wanted to be – it was too punitive to be a kids game, but it lacked the sophistication or variety to be anything much more. The sequel isn’t without problems, but it’s much improved, with a solid mix of gameplay elements, anchored by fun combat and good pacing.

Knack’s core abilities remain much the same. He’s able to gather relics to grow in size, gaining strength and resilience in the process, and allowing for some fun shifts in scale. These are still very much prescribed – there’s no player strategy associated with growing larger, but that doesn’t mean it’s any less entertaining to rampage through a city as a 20 foot leviathan, sweeping aside enemies that once offered a challenge with a single blow.

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