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Tuesday 20 March 2018

Pacific Rim Uprising Review

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It would have been a pleasant surprise if Pacific Rim Uprising had used the opportunity of a sequel to scratch under the surface of the pulpy universe set up in the original. Done well, it might have revealed deeper reasons to care whether humans in giant robot suits could again defeat invading interdimensional monsters, beyond satisfying an appetite for its breathlessly fun fight scenes. Unfortunately, it doesn’t. Instead, it leans heavily on the charming shoulders of Star Wars star John Boyega at the expense of developing the rest of a youthful, spirited new cast.

Uprising picks up 10 years after the original left off, in a world only half rebuilt from the destruction. Kudos must be given to production designer Stefan Dechant here, because Uprising’s cities are all either fully fleshed-out hubs of dust and skeletal remains of past battles, or vast, neon playgrounds at the cutting edge of futuristic rebuilding. This is a cohesive world that’s recognisable as our own, just a little out of reach – more Tokyo than Tokyo.

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