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Monday 9 July 2018

Warhammer 40,000: Gladius - Relics of War Review

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A wise man once said, “In the grim darkness of the 41st Millennium, there is only war.” Warhammer 40,000: Gladius - Relics of War attempts to create a Civilization-like 4X game against that backdrop, but can’t seem to get away from the fact that war is really all there is to do in the 40K universe. Luckily, it does war pretty well.

Gladius puts you in command of one of four distinct factions: the elite Space Marines, the savage Orks, the creepy Necrons, and the dutiful troopers I’m told I’m supposed to call the Astra Militarum now, even though to me they’ll always be the Imperial Guard. Each has a unique and expansive unit roster that covers a lot of the bases from the tabletop, with everything from Space Marine Dreadnoughts to Necron Doomsday Arks. Almost every unit has a clear, straightforward combat role that can be played off of others to create potent combos.

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