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Tuesday 21 June 2016

Dead Rising: Endgame Review

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In an effort to move more firmly into the zombie mainstream, Dead Rising: Endgame, the sequel to 2015's Dead Rising: Watchtower, leaves behind many of the beloved gimmicks that make its video game namesake so popular with fans. While Endgame succeeds in achieving a more grounded approach to the well-worn zombie genre, it unfortunately does so at the cost of any sense of fun.

The second Crackle-distributed adaptation of the Dead Rising Xbox game franchise (the next installment of which may actually be coming to PS4), Endgame picks up shortly after the events of Watchtower. The first film followed online journalist Chase Carter (Jesse Metcalfe) as he sneaked into, and eventually back out of, the zombie-infested city of East Mission, Oregon. When Endgame begins, Chase has returned to once again trespass his way into the most poorly guarded military quarantine in history. He and his intrepid crew are there to spy on some kind of shady black ops, the details of which are never made clear. They witness some murderous skullduggery and wind up in the crosshairs of the villainous General Lyons (Dennis Haysbert). Haysbert gets a more well-rounded role here than he did in Watchtower and, like series newcomer Billy Zane, his character even occasionally delves into more or less reasonable justifications for his abhorrent behavior. That's not to say dialogue is Endgame's strong point, but Haysbert's sermons go a long way toward making the series' big bad three-dimensional.

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