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Monday 20 June 2016

Mighty No. 9 Review

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It pains me to say as a die-hard Mega Man fan, but Mighty No. 9 lacks the spark of magic and sense of rhythm necessary to make a fun action-platformer, let alone a spiritual successor to one of the most beloved examples of the genre. Its flat, lifeless art style lacks in both fidelity and character, and while it has some novel gameplay ideas, they’re never fleshed out or executed well enough to elevate it past its basement-level production values.

Right from the get-go, it’s pretty clear something is amiss with Mighty No. 9. Its sickly color palette and flat lighting do no favors for its generic, Saturday-morning cartoon art style. How a game can look this underwhelming and still have noticeable framerate issues in 2016 is simply beyond me, but here we are. It's mostly limited to specific parts of certain stages, and it never led to any deaths I wasn't already headed for, but it's still an eyesore for a game whose graphics weren't doing it any favors in the first place.

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