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Monday, 9 November 2015

Fallout 4 Review

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Most of the way this huge roleplaying-shooter game works is carried over from its excellent predecessors, Fallout 3 and Fallout: New Vegas. It is the Skyrim to Fallout 3’s Oblivion, if you will – it iterates on the previous game’s already amazing systems, and it’s similarly dense with locations to explore, genuinely creepy monsters to fight, and superbly engrossing post-nuclear atmosphere that blends unsettling gore and death with dark comedy. After more than 55 hours played I may have seen an ending, yet I feel like I’ve only begun to explore its extraordinary world; from the look of it, I’ll easily be able to spend another 100 happy hours here and still see new and exciting things.

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