It’s hard to imagine any other modern first-person shooter series being able to make a 12,000 year trip back in time and arrive there with its identity still intact, but Far Cry Primal has made it work. The series’ now familiar one-man-versus-a-savage-frontier shtick has survived the transition admirably and Primal remains packed with many of the same great gameplay loops that have come to define the franchise, just with a primitive twist.
Primal’s prehistoric, low-tech version of the Far Cry experience feels surprisingly authentic thanks to the game’s completely bespoke language (the simple dialogue is conveyed entirely with subtitles), its large, convincing environment, and its great character design. It’s overflowing with brutal and satisfying close-quarters combat, and the new ability to tame wild beasts also adds a welcome additional layer of tactical choice to assaults on the enemy. It’s undermined, however, by a startlingly basic plot, some disappointingly uncharismatic villains, and often bland mission objectives. The result is a lengthy and competent game with plenty to discover and conquer, but one that unfortunately contains far fewer memorable moments than its forebears.
from IGN Reviews http://ift.tt/20PHjLS
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