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Tuesday, 23 February 2016

League of Legends implements penalty system for LCS and esports

Here we go, the latest and greatest from Shacknews...

As League of Legends becomes more and more lucrative for those competing in esports, the temptation to cheat or otherwise bend the rules becomes much greater. To help curb some of this unseemly behavior and maintain its game's integrity, Riot Games came forward yesterday with a new penalty system.

Riot announced on the League of Legends esports website (via The Score eSports) that it would be publicly tracking infractions and violations over the course of the LCS season.

"Our goal for League of Legends esports is to showcase the highest quality of play and sportsmanship in competitive League of of Legends," states Riot's Whalen 'Magus' Rozelle. "To meet that standard, we need to establish and uphold goalposts to ensure a fair and stable ecosystem for players, teams, and the league."

While in-game violations are covered in detail, such as unauthorized communication and unauthorized headset removal, there are also several conduct penalties detailed here, as well. This includes penalties for conduct, account sharing, lying to officials, and more, with penalties reaching thousands of dollars in fines, multiple-game suspensions, and forfeits.

The long list of potential infractions can be found here and is a fascinating read, if for no other reason, than because esports truly is becoming like other professional bodies of sports. That means it's time for legislative bodies, stricter rules, and an image to maintain.



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