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Wednesday 15 November 2017

Ashes Cricket Review

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It makes sense that Big Ant Studios has stepped away from the Don Bradman license in favour of partnering with the current Australian and English cricket boards for its latest cricket game because, with all due respect to the Greatest Australian in the History of Australianism, Ashes Cricket isn’t Don Bradman. Ashes Cricket is Steve Smith; rife with distracting little quirks as it takes guard, but nonetheless capable of a confident, exciting, and reliable brand of cricket once each ball is delivered.

First and foremost, Big Ant’s latest just feels right in the hands. One element of the Bradman games that proved to be divisive amongst fans was their analogue stick-centric control setups, which I personally found workable enough for batting but overly fussy for bowling. While those controls are still available for those who prefer them, Ashes Cricket defaults to a more traditional button-based setup and its inclusion makes the game much easier to pick up without noticeably sacrificing any of the finer inputs found in the former method. You’re still afforded the full arsenal of back and front foot shots with bat in hand, and varied lines, lengths, and delivery types with the ball, it’s just that it all feels much easier to pull off and, particularly in the case of spin bowling, a lot less laborious.

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