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Thursday 30 November 2017

Xenoblade Chronicles 2 Review

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Not so long ago I would’ve balked at the idea of living inside a stomach. Yet, after dozens of hours of Xenoblade Chronicles 2, I've fallen in love with the kingdom of Uraya’s vibrantly colored forests and cascading, strangely tinted waterfalls. It’s but one of the massive living Titans that serve as floating islands or continents and home to the citizens of the ocean world of Alrest and the setting of this impressively large role-playing game. Much like Xenoblade Chronicles 2 itself, they grow more interesting the further you venture inside them.

You see most of this through the eyes of Rex, a young man initially found making his living by sifting through the junk of dead civilizations on the ocean floor. His boundless optimism somehow never gets annoying, perhaps thanks in part to the excellent English voice acting for him and virtually every character in Xenoblade Chronicles 2. (For purists, a Japanese language pack is available for download at launch.) It's not long, though, before Rex finds himself permanently bound in a symbiotic relationship with a sentient living weapon known as a Blade – one of the most powerful his world has ever known.

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