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Friday 17 March 2017

FlatOut 4: Total Insanity Review

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FlatOut 4: Total Insanity didn’t have to do much to be better than its irredeemably dire predecessor. To be frank, that’s only because FlatOut 3 – released way back in 2011 after a franchise ownership and developer change – is one of the worst racing games ever released.

Still, new studio Kylotonn has done a decent job here salvaging the comatose series, turning it back into a serviceable but repetitive smash ’em up-slash-stunt racer.

Kylotonn has stuck to the FlatOut style guide here, crafting a game that’s very much in-step with the likes of the first two; you know, the good ones. The presentation remains inspired in almost every way by Bugbear’s cult-favourites, from the style of the menu screens to the colourful and busy stunt arena.

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