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Monday 25 July 2016

Fru Review

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If it’s anything like mine, your Xbox One’s Kinect has sat unceremoniously in a cupboard for months, the most recent addition to an unnervingly large pile of abandoned tech. It was a pleasure, then, to discover that Fru’s surprisingly hard and very fun challenges made bringing the Kinect out of storage worth it. If more games had explored clever uses of the sensor like this puzzle-platformer does, I’d never have put it away. That’s a big call.

Fru’s setup makes for a hilarious and occasionally ridiculous three-hour experience. On initial examination, Fru is a simple platformer that sees you controlling a small, waif-like girl across blocky terrain with your controller. Its point of difference is you, your silhouette, which appears on screen and within its frame reveals an alternate-dimension landscape of the level, allowing you to change the makeup of each level in order to advance your character through it.

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