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Wednesday, 26 October 2016

Clockwork Empires Review

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The grass and rocks outside our humble settlement appear to be singing, and Enoch Coppercowl, my chief cook, doesn't care for it. I've sent out some of the new workers to clear the brush away in an attempt to quiet it, but they're taking their sweet time and poor Enoch just can't handle it. Right as he's lugging the first meat he's ever cooked over to the community stockpile, the madness takes him and he drops the meat and runs babbling into the woods.

And that's how it goes in Clockwork Empires. It's a colony-building simulation that's at its most interesting when the comfy clockwork of daily life gets jammed and things go almost literally to Hell. If it weren't so dull and cumbersome the rest of the time, I could lose myself in it for months.

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