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Thursday 20 October 2016

Dark Souls 3: Ashes of Ariandel Review

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There’s something for every Dark Souls 3 fan to enjoy in Ashes of Ariandel, the first of two planned DLC packs. There’s a brand-new icy land to explore, new weapons, armor, and spells of almost every type that are sure to please no matter what skills your character favors. Exactly how long that enjoyment lasts, however, may depend on whether you enjoy fighting players over bosses.

In this expansion, you will journey to a land quite familiar to and yet altogether different from the Painted World of Ariamis of Dark Souls 1. Despite being able to access the new area early on, don’t expect this new Painted World of Ariandel to pull any punches, even if you’ve already beaten the final boss of Dark Souls 3. Enemies here are both diverse and deadly, and able to deal incredible damage. More than ever, learning their attack patterns quickly is key to survival. The Millwood Knights – hulking, Viking-inspired men who wander the forests – are able to explode the ground around you with their unique weapons, and they hit like trucks. On the other hand, the wolves of Ariandel may not look imposing, but their ability to rally huge packs to their location with a howl will have you quickly beset on all sides.

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