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Wednesday, 5 October 2016

Batman: Arkham VR Review

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Did I feel like Batman when I put on the mask and played Batman: Arkham VR? Well, partly. Thanks to using the PlayStation Move controllers to interact with the environment I felt more like a detective searching for clues, but having my hands pass through other characters without them noticing left the physical side of being the Dark Knight conspicuously absent.

I will keep this short, because this game is first and foremost a story and I wouldn't want to ruin its surprises – you only get one shot at experiencing it and being awed by the way it lets you experience developer Rocksteady's Arkham universe firsthand. Getting to stand face to face with characters that seem so small on a screen is a big jump – it’s a VR cliche now, but you won’t believe the difference it makes until you’re looking Oswald Cobblepot in the eye.

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from IGN Reviews http://ift.tt/2dJfnbu
This could be a real lead forward for personal gaming... Revolutionise gaming

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