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Wednesday, 5 October 2016

Until Dawn: Rush of Blood Review

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For a game with the words “rush” and “blood” in its title, this on-rails VR arcade shooter is sadly lacking in thrills. Based tangentially on characters and imagery from the 2015 interactive horror story from which it draws its name, Until Dawn: Rush of Blood fails to deliver anything new or remarkably exciting as a virtual reality experience, an arcade-style first-person shooter, or an Until Dawn spinoff. And yet, despite its relative blandness, there's something inviting about its cheesy brand of carnival-themed horror, casual arcade shooting, and gimmicky rollercoaster-based structure.

While Rush of Blood is a pretty standard rail shooter, the ability to look around when you hear something creeping around behind you or see an enemy out of the corner of your eye makes the experience far more engaging in VR. Your field of play is effectively widened by the ability to quickly turn your head, so I was constantly scanning my environment — first out of caution, but eventually, when I realized Rush of Blood wasn’t going to be very scary, out of obligation. Baddies often pop into your peripheral, making it important to actively look around so you can start blasting away with your dual firearms before they get too close.

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